[gd_scene load_steps=3 format=1]

[ext_resource path="res://scripts/mob.gd" type="Script" id=1]
[ext_resource path="res://scenes/playermenu.tscn" type="PackedScene" id=2]

[node name="player" type="Node2D"]

script/script = ExtResource( 1 )
__meta__ = { "__editor_plugin_screen__":"Script" }
id = "respawnable"
stat_str = 4
stat_spd = 4
stat_int = 4
stat_acc = 4
movement = 0
name = "default"
species = "creature"
sprite_resource = ""
armor_id = "noarmor"
melee_weapon_id = "nomeleeweapon"
ranged_weapon_id = "norangedweapon"
factions = null
disposition = 50
conversation_source = ""

[node name="sprite" type="Sprite" parent="."]

hframes = 16

[node name="armor_sprite" type="Sprite" parent="."]

hframes = 16

[node name="weapon_sprite" type="Sprite" parent="."]

hframes = 16

[node name="Camera2D" type="Camera2D" parent="."]

anchor_mode = 1
rotating = false
current = true
zoom = Vector2( 1, 1 )
limit/left = -10000000
limit/top = -10000000
limit/right = 10000000
limit/bottom = 10000000
drag_margin/h_enabled = false
drag_margin/v_enabled = false
smoothing/enable = true
smoothing/speed = 5.0
drag_margin/left = 0.2
drag_margin/top = 0.2
drag_margin/right = 0.2
drag_margin/bottom = 0.2

[node name="canvas" type="CanvasLayer" parent="."]

layer = 1
offset = Vector2( 0, 0 )
rotation = 0.0
scale = Vector2( 1, 1 )

[node name="playermenu" parent="canvas" instance=ExtResource( 2 )]

visibility/visible = false
margin/left = 0.0
margin/top = 0.0
margin/right = 0.0
margin/bottom = 0.0


